almost every guild has a problem trying to keep track of who needs which instance and keeping up with right mix of classes/specs to meet the roles needed in groups and raids. one way to beat this problem is to assign each of the raiders to a ‘raid house’ as someone called it. it is really just an organizational tool but it does become their house in the sense of people that tend to follow the same availability patterns and that tend to group together more often (since they are online and available around the same times).
it does not restrict you from raiding with raiders from another ‘house’. raiders, whose home raid is the ‘raid team’ can raid with the ‘blue team’ – and should often enough as schedules permit just so that you do not end up with a 25-man raid that has two distinct halves that do things totally different from each other and cannot work well together. (note: key seats in a raid house should not raid with the other house without the both raid leaders agreeing – otherwise one raid group could end up without a tank that week!)
what it does do is enable both raid houses to effectively field 10-man raids each week – thereby keeping everyone raiding every week instead of just a small subset.
raid houses are set up primarily by availability (so that you have people that get online around the same times grouped into the same raid house), then by raid role (so you avoid all the tanks being in one house!). reliability is really a guild-level factor even if the raid leaders use it to make informed decisions.
each raid house is lead by a raid leader – who has to be an officer in the guild. if nothing else, it gives them the ability to add and remove members from the guild hence keeping the raids alive and healthy.
a raid house should have all of the raid seats filled (given whatever level of raids the guild is performing at) and have some reserves – so both breadth and depth. this enables the raid house to field a raid group for the raid bosses and cover off on weeks when some people are away. it also allows for folks to raid 2 days instead of 3 yet the raid house can raid all 3 days effectively.
we’ve assigned our top end levels to either the blue raid house or the red raid house, first filling the blue raid with as many kara ready and geared toons as possible in order to be able to start raiding in kara as a guild. red house is filled next and includes a balanced flow-over of 70s and the rest is made up of the toons that are likely arriving at 70 and geared in the next 2-3 weeks. hence, blue raid can begin raiding right away, and red raid can begin raiding in 2-3 weeks. those in red raid that are ready to raid sooner, simply sign up for raids on the blue raid GroupCalendar event! there will be some juggling until we have both raids up and running but after that, pretty much everyone that passes the quals and is geared can go every week!
if you are not on the list: i) you have likely not logged on lately; or ii) you have not confirmed with Ironhelm that you do want to raid and which raid role you want to fill. if you are in the wrong raid role, contact me for an easy fix! if you are not listed but should be, contact me for an easy fix! if for any reason you do not like the color or something – just contact me for an easy fix!
In no particular order:
Blue Raid House
- Raid Leader (RL) – Nightwind
- Main Tank (MT) – Ironhelm (warrior)
- Off Tank (OT) – Jacofox (druid)
- Main Heal (MH) – Rawdogg (paladin)
- Off Heal (OH) – Morepi (priest) cc
- OH – Blinded (druid)
- OH – Delai (shaman)
- Melee DPS (MD) – Nightwind (rogue) cc
- MD – Krisassasin (rogue) cc
- MD – Heinkel (shaman)
- MD – Nytfall (shaman)
- Ranged DPS (RD) – Liliana (mage) cc
- RD – Daybrayk (mage) cc
- RD – Cocorosie (warlock) cc
- RD – Dorknor (priest) cc
- RD – Brazin (hunter) cc
- RD – Agaguk (hunter) cc
- RD – Starnova (hunter) cc
- RD – Moonhowl (hunter) cc
Red Raid House
- Raid Leader (RL) – Kazumaket
- Main Tank (MT) – Frozendesire (warrior)
- Off Tank (OT) – Fallan (paladin)
- Main Heal (MH) – Chicoo (priest) cc
- Off Heal (OH) – Flodar (druid)
- OH – Dorkonus (shaman)
- OH – Vendril (paladin)
- Melee DPS (MD) – Kazumaket (rogue) cc
- MD – Cellwynd (rogue) cc
- MD – Galdars (shaman)
- MD – Shukaku (shaman)
- MD – Valdir (shaman)
- Ranged DPS (RD) – Criay (mage) cc
- RD – Poeticjustice (mage) cc
- RD – Delorina (mage) cc
- RD – Lumilin (hunter) cc
- RD – Maliris (hunter) cc
- RD – Catix (hunter) cc
- RD – Elishandra (hunter) cc