So as to not waste your leveling time, in short bursts here are the major changes:
- Promoted to Knight-Captain (senior officer): Dorkonus, Catix – congrats to both and thank you for your service to the guild.
- The senior officers (Knight-Captains) are now the ‘governing body’ responsible for the guild. We have shifted the day-to-day capabilities from the sole Guild Master rank to the Knight-Captain rank (thankfully, finally!). Knight-Captains can withdraw gold from the bank and have all but the guild structure (e.g. ranks, permission settings for ranks, buying guild bank tabs) within their domain.
- Open Recruiting has been re-established. This means anyone in the guild can invite someone to join our guild. Only invite players that are friends and good players. Do NOT run around blanket inviting strangers into the guild – that is the best way to give us many, many headaches and far too many asshat parades. Again, this is reinstated so that you, the membership, can make the guild the place you game with friends.
What is the long of it all?
We made a long history of being a great place to level with your friends and get groups with your friends to see the content. We are leveling again. We had some successes in raiding and some failures – the successes were largely tied to the same things that made leveling and 5-mans successful — playing with friends and enjoying it. The failures stemmed largely from either asshats making it unenjoyable, or there being a gear gear gear frenzy that drove the raiders to have a sufficient gear gap due to play time that raiding became ineffective and stressful. Obviously, after the dust settled, we position ourselves to again re-build focusing on the strengths and successes and do our best to steer clear of the known failure points.
If it is your goal to rush to 80 and get the end content down and geared up at all costs, this is not the guild for you. We will raid with our friends, not a stressed out bunch of gear-mongering strangers. Granted, some of us friends will get stressed out. Some will gear-monger from time to time. But we aren’t strangers. And that fundamentally is the LR difference to leveling, grouping and raiding.
In the past, there was a very strong drive that if you were not in the guild, you could not raid with us. hogwash. If we do not have a guildy that needs that raid seat, and you are a friend of ours, we don’t care what guild you are in – come have some fun!
For too long now, almost all decisions were having to be made by the guild master. This meant we had to count on me logging on a lot. And when I did log on – I could spend HOURS just standing in the bank doing admin for the guild. Heavily resolving a lot of the results of asshat parades. We have changed that. There are some very distinguished players that we are very lucky to have in our guild and they have all been given the senior officer rank of Knight-Captain and are immediately invested with the full power of the guild. Collectively, they run the guild.
Let me say that again: collectively, the Knights-Captains run the guild.
The Guild Master rank will exist to provide the game-enforced one person responsible for naming ranks, setting rank permissions, buying the tabard, and buying guildbank tabs. Everything else is under the control of the collective Knights-Captain. I, as the Guild Master will keep one toon in that rank for admin reasons and will perform its admin duties *as directed by the senior officers*. For now, I will also retain one toon at the rank of Knight-Captain; however, based on guild desire and appropriateness, I can be replaced.
There are six senior officers right now, and we will look to promote one more so that ‘there were seven’ to make sure there is always a tie-breaker.
BTW – each Knight-Captain can withdraw up to 500g a day from the bank for guild-specific needs (not personal!); however, lets try to build up the bank account, not deplete it!
Open recruiting has worked in the past based on respect. It is respectful to trust everyone with that power. By derivative, it is respectful to not blanket /ginvite anyone in a zone. Keep in mind that we are not trying to be the largest guild on the server nor are we trying to have the largest collection of misfits and asshats. We have a very strong distaste for drama llamas and bullsh!t. You have that power to invite people into the guild so that you can continue to make the guild that place where you play with your friends. We had a few bad apples abuse it and turn it into a huge admin nightmare – let’s not repeat that. It will remain open unless the senior officers decide differently.
As we level up to 80 and begin to enjoy that content, invite your friends to join us, either as part of the guild or otherwise. Use vent! We have found that vent is one of the most cornerstone pieces for forming new friendships rather than the impersonal text chat. Many of the oldtimers log first into vent then into the game! It’s there, we pay for it – use it! It specifically does not have a password on it so that you can bring your friends into it when grouping up – or just to hang out.
Consider this guild your favorite hang out pub or coffeeshop with your friends. See you in the game!